
Not a lot of story, but the small amount that is there is neat. The combat is good too, reminds me a lot of the God of War games.

Speaking of Prince of Persia, there's a very underused timetravel mechanic reminding me a bit of Prince of Persia Warrior Within, it was used like one single time and it was pretty cool to see how the present was affected by what you did in the past. It's almost ripped straight out of Prince of Persia 2008. The puzzles mostly consists of rolling balls and getting through a load of puzzles just to end up getting a freaking key for the door you're supposed to go in and you get more puzzles, yay!īut I absolutely love the Prince of Persia type of platforming, wallrunning and whatever. Great game, and it would have been even better had it not been for the huge amount of puzzles that seemingly can go on for hours. Overall, I feel this game is a fun ride and honestly deserved all the praise it got. It feels like the game developer just added side quest as the main quest to make the game longer. Everything you enter a new realm it feels like you have to gather the seven dragon balls just for another character to tell you where to go or complete a billion puzzles to gather up the material you need. My main problem with this game is the length and ALL THOSE DAMN PUZZLES. The combat is a hack and slash with some RPG elements on it. Incredibly voiced and with a sense of humor at times. He is charming, but also serious at what he is trying to achieve. Now for our characters, Death is a great main character. No life surrounding you, only humans turned into zombies. The player can feel the destruction around them. One level that I want to personally praise is the Earth. I want to praise this game for its fantastic atmosphere and the perfect voice acting for all the characters involved in this game. Nothing.īecause of the massive technical problems, I think I'll give a 7/10 here. You also get no indication that a DLC is now complete, neither from the game nor from the achievement. Roughly speaking: DLC 1 = snow and solid puzzles / DLC 2 = swamp/smithy / DLC 3 plays like in the main game again on earth including shooter sections and even a real human "hunter" who communicates with Death. The 3 DLCs that are available for the game are solid but not a must play, each DLC is about 1.5-2 hours, with the first DLC probably being the best. Positive is the fast travel function, there are some new NPCs, again many combat moves that you can buy, etc. I didn't do all of them, but most of them, including almost all bosses. The game is also overgrown with side quests, I would have been completely lost without online walkthroughs. you will find yourself more often in the menu.
Darksiders 2 dlc affects xp plus#
You can assign 4 shortcut keys and change them at any time, but if you need countless Reaper skills, plus firearm, plus Death Grip, plus Soul Splitter etc. The change of skills is anything but optimally solved. You get a little trashed with everything. It's annoying in the long run if it happens every few minutes due to the abundance of stuff that's everywhere. Part 2 is often very uniform, there are countless dungeons but almost all of them look the same, the loot system quickly leads to work here, because there are far too few spaces for the otherwise very varied weapons and you have to clean them out all the time /must sell. Honestly part 1 is just better in its whole structure, level design, puzzles, dungeons etc. The first two areas in the game are lavishly large, so that you can quickly lose track of things.


Part 2 is probably the most successful fight is against Samael, that's the fight in front of the final boss of the game, so to speak. I personally found the bosses in the first part more memorable and ultimately better. There are around 20 boss fights in the main game, plus various mini bosses, most of which are successful. The soundtrack has also been improved here, is very pleasant and can be listened to (Jesper Kyd). The protagonist Death is much more agile than his predecessor War from 1, there are more RPG elements and the scope is a bit larger (main story almost 30 hours). If you can look past that, it's a solid action RPG/hack and slash game. Technically, it's insufficient with numerous stutters, especially outdoors when you're on horseback, massive camera problems and a lock-on system that doesn't work particularly well. The setting itself takes place between the prologue and the main story of part 1. Played through the game including the 3 DLCs, a total of about 37 in-game hours.
